Duration: 4-Hour Live Online Training
Alpinum’s Networking Applications Training is a practical live online module within the Software Development Programme. It builds on network programming fundamentals and helps participants engineer complete production-grade networked applications.
Build production-grade networked applications on top of the socket and protocol fundamentals from Module 6. Where Module 6 teaches the primitives how to move bytes over a connection this module engineers complete systems with them: servers and services that many clients depend on at once. The theme is concurrency, performance, reliability, and operating a networked application in production.
Course-at-a-Glance
| Course Feature | Details |
|---|---|
| Module | Module 13 |
| Course title | Networking Applications |
| Format | Live online training |
| Duration | 1 session |
| Session length | 4 hours |
| Delivery | Instructor-led |
| Schedule | To be confirmed |
| Pricing | To be confirmed |
| Prerequisite | Module 6: Network Programming |
What You Will Learn
By the end of this training, you will be able to:
- Design application-layer protocols with framing, request/response, and streaming
- Choose server concurrency models: thread pools versus event-driven I/O (epoll, kqueue, io_uring)
- Engineer high-performance servers with non-blocking I/O, backpressure, and zero-copy
- Build HTTP and gRPC services at scale, including HTTP/2 and streaming RPC
- Implement real-time services with WebSockets and publish/subscribe
- Scale out with load balancing, reverse proxies, and service discovery
- Apply reliability patterns: timeouts, retries, circuit breakers, and graceful shutdown
- Secure and observe services with TLS, rate limiting, metrics, tracing, and load testing
Topics Covered
Session 1: Concurrency & High-Performance Servers
From Sockets to Services
- Application-layer protocol design (framing, request/response, streaming)
- Server concurrency models: thread-per-connection, thread pools, event-driven I/O
High-Performance Design
- Non-blocking I/O, backpressure, connection pooling, zero-copy
- epoll, kqueue, io_uring
Session 2: Scaling, Reliability & Observability
Services at Scale
- HTTP and gRPC at scale: keep-alive, HTTP/2, streaming RPC
- Real-time and streaming: WebSockets, publish/subscribe, chat and notifications
- Load balancing, reverse proxies, service discovery
Reliability, Security & Observability
- Timeouts, retries, circuit breakers, graceful shutdown, health checks
- TLS termination, authentication, rate limiting, denial-of-service resistance
- Logging, metrics, distributed tracing, load testing, and benchmarking
Practical Labs
- Concurrent TCP server: compare a thread-pool model against an event-driven model under load
- WebSocket real-time service (broadcast / chat)
- Reverse proxy or load balancer sitting in front of several backends
- Load test and benchmark throughput, latency, and connection scaling
Module Project: A high-performance, concurrent application server — Option A: a scalable chat / messaging server, or Option B: an HTTP / API gateway — handling many concurrent clients with graceful shutdown, timeouts and retries, TLS, and a documented throughput and latency benchmark. Reference tooling includes libuv or Boost.Asio (C/C++), Tokio with hyper or axum (Rust), FastAPI with uvicorn (Python), NGINX or Envoy, and wrk or k6. Prerequisite: Module 6 — Network Programming.
Topics Covered
Session 1: Track Selection, Scoping & System Design
Choose Your Specialist Track
Participants will select one of the following engineering pathways:
- Embedded Systems Track: Industrial IoT Controller
- Artificial Intelligence Track: Real-Time Video Analytics Platform
- Automotive Software Track: ADAS Sensor Fusion ECU
- Networking Track: High-Performance Packet Processing Server
- Data Infrastructure Track: Heterogeneous Data Integration Platform
Project Planning
- Requirements gathering
- Functional specifications
- Success criteria
- Project scope definition
Software Architecture
- System architecture design
- Component decomposition
- Interface definition
- Technology selection
- Design documentation
Project Management
- Development planning
- Milestone definition
- Risk assessment
- Implementation strategy
Session 2: Build, Integration & Final Presentation
Software Development
- Project implementation
- Feature development
- Code integration
- Version control workflows
Testing & Validation
- Functional testing
- Integration testing
- Performance validation
- Bug fixing
- System verification
Final Demonstration
- Technical presentation
- Live software demonstration
- Architecture walkthrough
- Performance evaluation
- Engineering review
Certification Pathway
This programme aligns with a structured four-level professional certification pathway designed to support engineers throughout their software engineering careers.
Level 1: Software Developer
Develop core programming and software engineering skills.
Level 2: Network & Systems Developer
Build networking, backend, middleware, and distributed systems expertise.
Level 3: Embedded / AI / ADAS Engineer
Specialise in advanced engineering disciplines including embedded systems, artificial intelligence, and automotive software.
Level 4: Senior Systems Software Engineer
Demonstrate advanced software architecture, systems integration, and large-scale engineering capabilities.
Who Should Attend?
This course is suitable for:
- Software engineers
- Backend developers
- Network engineers
- Cloud engineers
- Systems engineers
- DevOps engineers
- Embedded software engineers
- Cybersecurity engineers
- Computer science students and graduates
- Developers working with distributed systems and network services
Training Format
- Live online instructor-led training
- One 4-hour technical session
- Practical demonstrations
- Hands-on networking exercises
- Real-world application service examples
- Module-based project work
- Interactive Q&A
FAQs
Networking Applications Training teaches engineers how to build production-grade networked services, including concurrent servers, HTTP and gRPC services, WebSocket applications, load balancing, reliability patterns and observability.
Yes. This is Module 13 of Alpinum’s Software Development Programme using Python, C/C++ and Rust.
Yes. This module builds on Module 6 — Network Programming, which introduces sockets, TCP/IP communication, packet processing and basic network software development.
The module covers concurrent TCP servers, HTTP services, gRPC services, WebSocket real-time services, reverse proxies, load balancing and scalable application gateways.
Yes. Participants learn about throughput, latency, connection scaling, load testing, benchmarking and practical performance considerations for networked applications.
Yes. The module introduces TLS, authentication, rate limiting, denial-of-service resistance, logging, metrics, distributed tracing and health checks.
