Format
Live Online Training
Duration
1 Session
Total Training Time
4 Hours
Session Length
1 × 4-Hour Session

Alpinum’s Networking Applications Training is a practical live online module within the Software Development Programme. It builds on network programming fundamentals and helps participants engineer complete production-grade networked applications.

Build production-grade networked applications on top of the socket and protocol fundamentals from Module 6. Where Module 6 teaches the primitives how to move bytes over a connection this module engineers complete systems with them: servers and services that many clients depend on at once. The theme is concurrency, performance, reliability, and operating a networked application in production.

What You Will Learn

By the end of this training, you will be able to:

    • Design application-layer protocols with framing, request/response, and streaming
    • Choose server concurrency models: thread pools versus event-driven I/O (epoll, kqueue, io_uring)
    • Engineer high-performance servers with non-blocking I/O, backpressure, and zero-copy
    • Build HTTP and gRPC services at scale, including HTTP/2 and streaming RPC
    • Implement real-time services with WebSockets and publish/subscribe
    • Scale out with load balancing, reverse proxies, and service discovery
    • Apply reliability patterns: timeouts, retries, circuit breakers, and graceful shutdown
    • Secure and observe services with TLS, rate limiting, metrics, tracing, and load testing

    Topics Covered

    Session 1: Concurrency & High-Performance Servers

    From Sockets to Services

      • Application-layer protocol design (framing, request/response, streaming)

      • Server concurrency models: thread-per-connection, thread pools, event-driven I/O

    High-Performance Design

      • Non-blocking I/O, backpressure, connection pooling, zero-copy

      • epoll, kqueue, io_uring

    Session 2: Scaling, Reliability & Observability

    Services at Scale

      • HTTP and gRPC at scale: keep-alive, HTTP/2, streaming RPC

      • Real-time and streaming: WebSockets, publish/subscribe, chat and notifications

      • Load balancing, reverse proxies, service discovery

    Reliability, Security & Observability

      • Timeouts, retries, circuit breakers, graceful shutdown, health checks

      • TLS termination, authentication, rate limiting, denial-of-service resistance

      • Logging, metrics, distributed tracing, load testing, and benchmarking

    Practical Labs

      • Concurrent TCP server: compare a thread-pool model against an event-driven model under load

      • WebSocket real-time service (broadcast/chat)

      • Reverse proxy or load balancer sitting in front of several backends

      • Load test and benchmark throughput, latency, and connection scaling

    Module Project: A high-performance, concurrent application server — Option A: a scalable chat/messaging server, or Option B: an HTTP / API gateway — handling many concurrent clients with graceful shutdown, timeouts and retries, TLS, and a documented throughput and latency benchmark. Reference tooling includes libuv or Boost. Asio (C/C++), Tokio with hyper or axum (Rust), FastAPI with uvicorn (Python), NGINX or Envoy, and wrk or k6.

    Prerequisite: Module 6 — Network Programming.

    Who Should Attend?

    This course is suitable for:

      • Software engineers
      • Backend developers
      • Network engineers
      • Cloud engineers
      • Systems engineers
      • DevOps engineers
      • Embedded software engineers
      • Cybersecurity engineers
      • Computer science students and graduates
      • Developers working with distributed systems and network services

      Training Format

        • Live online instructor-led training
        • One 4-hour technical session
        • Practical demonstrations
        • Hands-on networking exercises
        • Real-world application service examples
        • Module-based project work
        • Interactive Q&A

        FAQs

        What is Networking Applications Training?

        Networking Applications Training teaches engineers how to build production-grade networked services, including concurrent servers, HTTP and gRPC services, WebSocket applications, load balancing, reliability patterns and observability.

        Is this course part of the Software Development Programme?

        Yes. This is Module 13 of Alpinum’s Software Development Programme using Python, C/C++ and Rust.

        Is there a prerequisite?

        Yes. This module builds on Module 6 — Network Programming, which introduces sockets, TCP/IP communication, packet processing and basic network software development.

        What services are covered?

        The module covers concurrent TCP servers, HTTP services, gRPC services, WebSocket real-time services, reverse proxies, load balancing and scalable application gateways.

        Does the course cover performance and benchmarking?

        Yes. Participants learn about throughput, latency, connection scaling, load testing, benchmarking and practical performance considerations for networked applications.

        Does the course include security and observability?

        Yes. The module introduces TLS, authentication, rate limiting, denial-of-service resistance, logging, metrics, distributed tracing and health checks.

        Enquire About This Training

        Speak to Alpinum about Software Capstone Project Training for graduate engineers, internal teams or advanced software development programmes.